![]() ![]() My characters do not know the Creeper or the Mudcrab exists, therefore they cannot to trade with them until they learn of their existence. I find that roleplaying eliminates many of these types of problems. The developers, thankfully, do not hold our hands and prevent us from doing stupid things. It is up to us to decide what we are comfortable with and what we are not comfortable with. We are in control of much of our gaming experience when we play these games. Freedom also means the freedom to make mistakes. But freedom doesn't just mean roaming the countryside on the back of a horse. One of the things that separates the Elder Scrolls series from so many other games is, of course, the freedom these games offer.
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